test drive

Firstly, thank you for your interest! Secondly, since the game hasn't begun and therefore characters haven't actually gone to a world yet, this test drive is going to be a little different. It's intended to be presented as a mini-mission of sorts, on a much smaller scale and timeframe than a real mission in-game but with a somewhat similar feel. Because of this, if you join the game, you're allowed to count this as game canon, so make sure you make choices you want to follow your character into the game!
You know how this works, so go forth and have fun, and don't forget to reserve!
BASICSAnwick might have been a beautiful town once. It's hard to tell now, since most of the buildings are scorched and crumbling, but they do resemble some rural modern-day buildings. Likewise, the people don't appear to be living too much in the past; several are carrying intimidating guns. For years, Anwick has been terrorized by dragons, living in fear of the next attack. Not anymore.
The people have just ended a bloody battle. Several people limp towards the outskirts of town, holding their bleeding wounds or new burns. In the center of town lies a slain dragon, the last full-grown one left in the world. To be honest, it looks like they've already taken care of their own problem.
A monotonous voice comes through your communication device to explain. You aren't here to help the townspeople; you're here for the dragons. The one motionless on the ground may have been the last adult, but it certainly wasn't the last dragon. Her children are located in a nearby cave, alone and orphaned. They're the ones you need to protect.
WYRMLINGSThe wyrmlings are still growing up, only the size of a small dog. Each has a slightly different appearance, but all of them have at least a few bright copper scales. They're beautiful, and they look a little bit harmless... at least, until they notice you. These dragons have never been exposed to humans before. Or anyone outside of their family, for that matter. They're small and scared, and they don't know any other way to protect themselves than to attack. Luckily, because of their tiny size, they can't do much more than small burns at a time — but make no mistake, it still hurts like hell.
The cave they're located in is pitch-black and labyrinthine. Every footstep echoes throughout it if you aren't light enough on your feet. It'll be difficult to navigate if you don't MacGyver yourself a torch or other form of lighting. Cell phones will work decently, at least until their battery dies, but you don't want to get stuck deep within the cave with no light.
If you do manage to get through the cave and rescue some without getting burned to a crisp, the trouble's not over yet. You'll have to find a safe place to stash them until they can be relocated; the townspeople aren't done with their dragon-slaying yet, after all. Walk into town with one in tow, and you're putting a target on your back. (Of course, this doesn't mean you can't do it.)
PROMPTSONE ✗ GOING ROGUE Not feeling too obedient? Maybe you're ignoring the orders and helping the wounded people in town instead... or just coming to gawk. Maybe you're coming to slay the wyrmlings yourself. Whatever it is, at least try to be sneaky about it.
TWO ✗ THE DRAGON'S CAVE Try to navigate the cave, fail to navigate the cave and get lost, or try to take the wyrmlings without getting barbecued. Somehow, you get the feeling that you aren't alone. Those footsteps are probably just your imagination... or they could be townspeople coming to kill you and the dragons. Of course, they could also be an ally, but you'd better hope you don't find out.
THREE ✗ HOW TO TRAIN YOUR DRAGON You've gotten the dragon(s) to a secure campsite out of town, but the fun's not over yet. They're kind of freaking out a little. Some of them are still spitting fire. Even the less aggressive ones are crying shrilly, bound to attract townspeople or at least annoy everyone nearby. It can't be too hard to calm them down; they're basically scaly, fire-breathing babies, right?
FOUR ✗ NIGHT TIME It's been a long day, and now it's time for the crew to sleep. Get to know your tentmates, try to ignore them, pray that they don't want to bring along a wyrmling to cuddle... or maybe you've been put on night watch with a few others, in which case you'd better find a way to pass the time until your shift's over.
FIVE ✗ CHIT CHAT Network option! Maybe you've got a little downtime and you're bored. Or maybe you're frantically asking the rest of the team how bad a dragon bite is. Maybe you're just trying to figure out how the hell this magical jewelry thing works. No matter what, you get one username to identify you and one only — if you don't enter one, it will default to your real name (for example, Voldemort's would be tomriddle.) Choose wisely... or make it assfarts69, if that's your thing. More information on the network is here!
SIX ✗ WILDCARD Do whatever the hell you want. Explore the ashes of the burned city, try to run as far away from this crap as possible, or try to teach a wyrmling tricks. The world is your oyster. |
emma swan — once
FOUR ✗ NIGHT TIME
FIVE ✗ CHIT CHAT
NIGHT TIME;
who, usually, would be only to glad to sit in her corner of brooding and gloom and imagine herself exploding a baby dragon with a fireball only to have dragon stew for dinner; but when it comes to emma being so painfully obvious about her concern, she's willing to put her usual regal air aside and just nudge her aside so she can sit ]
you look terrible.
[ which, in regina-talk is really a 'how do you do' ]
i was mean with her canon point
Regina had never been good at respecting her personal space, so wasn't too much of a shock she didn't do it now. even if she should.
Emma is too startled to see her at first to really think about why it is a terrible idea for someone to be close to her. ) Regina? ( gaping like an idiot is probably not going to make her look much better, but oh well. she could have scales, you know. ) Wait, but— Henry isn't—
( if both of them were here, then Henry was alone, and that was nearly as overwhelming a thought as holding onto all the darkness in the realms. )
hush ilu
[ this all said very primly and to the point which is really a sign of what storms beneath the calm facade. yes, regina is pissed off. yes, she is doubly so now that she actually sees emma alone and realizes that henry is left only with two brainless idiots and a pirate that's only good with applying eyeliner.
but emma seems to be troubled and so regina takes the reins ]
I'm guiding you through it as you seem inflicted with slowness tonight.
no subject
her family isn't here. or at least, she didn't think there was anyone from home, until now.
realizing suddenly how close she is to Regina, she shifts away suddenly, hands lifted. )
You shouldn't be that close, Regina, we don't know what will happen. ( or, maybe Regina did, but Emma sure didn't and she wasn't willing to risk it. it felt like magic was a steady boil just under her skin at all times, demanding an outlet, and she was terrified it might just develop a mind of its own. ) Slow? Seriously? ( it's almost comforting that Regina is determined to be an ass to her, even after everything... but almost and not quite. )
no subject
[ ok, she's kind, she didn't said 'barely existent minds' now did she. and yes, she's perhaps a bit worried about emma possibly possessing a meteor sized amount of darkness but hey, they've been through worse.
ish. ]
Slow. Seriously. You're catching up. Now, we can sit here, roasting marshmallows over the fire and talking about our feelings or we could start thinking about getting at least one of us home back to Henry.
no subject
( well, she'd taken on the curse for everyone, but still! she's freaked out, and she doesn't know how safe it is to be close to people. she shifts to the side in a clear hint, and hopefully Regina will take it. she'll think clearer if she's not spending her time terrified she'll hurt someone. )
I'm listening. They say they're going to help us, that means they know how to send people back.
( Emma doesn't exactly trust that anyone will help them, but the fact that it's possible is actually reassuring. )
no subject
[ she rolls her eyes ]
and they could be lying. I do believe they can send us back, I also absolutely believe they won't tell us how which means, we'll have to find out by ourselves and set ourselves free.
no subject
No, they won't tell us how. Which means we'll probably have to play along until we get a chance to understand how this operation is running. I doubt the answer home is on this... ( world? planet? she has no damn idea. ) They got us here somehow. When they move us next, maybe we can get an idea of how they do it.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
five.
Haven't got a clue. But if you find out, you be sure to share the message with the rest of the class.
[ Or just him. Because he really would like to know. ]
no subject
( there's at least a slight amount of sarcasm in that, sorry, but she isn't heartless, she'll let people know as soon as she does if she has the chance. )
I can't be the only one wondering if they're actually going to send us home, right?
no subject
[ Unless they don't want to go back, for whatever reason. McCoy doesn't have the time to sit around and speculate it. They've got a laundry list of other things to worry about. ]
The fact that we haven't been told anything doesn't look too promising, though. Maybe it's just the cynic in me, but I don't think they're gonna cut use loose once this little babysitting fiasco is over.
no subject
if they even intend to send us back at all.
no subject
I get enough of this 'saving the species crap' at home, why the hell should I keep doing it here? [ Why do things always happen to him? What has he done to deserve this roller coaster of a life? ]
Glad I've got someone that feels the same way, though. Guess we'll have to just find out when this over.
no subject
( she still isn't sure how she managed that one. sheer luck, probably. )
all I can say is keep your eyes open. if they're not going to live up to these broad promises, I'm sure there's a hint of it somewhere.
and it won't hurt to look for our own way home in the meantime.
no subject
She might have a reason for it. Like the threat impending death or something. Anyway... ]
That's what I thinking. If there's a way we came here, there has to be a way back, somehow.
no subject
yeah, apparently. long story, but I did what I had to.
if the people that promise us a ride back don't come through, then we'll have to find another way. I'm not giving up on going home.
five.
username: everafter
hopefully not too long, I miss my family :(
no subject
( it seems like she spends most of her time missing her family, instead of actually being with them. she knows they'll be looking for her, and that they're not gonna give up until they find her... but that doesn't make her miss them any less. )
these people won't tell us how long they expect us to work, I'm not even sure I believe they'll ever help us home.
no subject
I don't know about that.
why do you think they won't help us?
no subject
especially when there's so little chance of somebody from home being able to help us.
( if Emma realized who she was talking to, she probably wouldn't be so openly pessimistic. still, Henry knows how her mind works, and it's not always the brightest place. maybe it's darker, now. )
no subject
hi mom :)
it's Henry
[ And then he just waits. ]
no subject
Henry.
promise me.
whatever you do, you can't try to come find me.
we can talk like this but you can't be near me right now.
no subject
what??
mom what's wrong, are you ok??
no subject
I can't hurt you again.
( she has no idea why Henry doesn't remember what happened, but the fact is, it doesn't matter that he doesn't remember. if there's a chance that she'll hurt him, she can't let him be near her. )
(no subject)
(no subject)
(no subject)
video;
video;
(no subject)
(no subject)
(no subject)