test drive

Firstly, thank you for your interest! Secondly, since the game hasn't begun and therefore characters haven't actually gone to a world yet, this test drive is going to be a little different. It's intended to be presented as a mini-mission of sorts, on a much smaller scale and timeframe than a real mission in-game but with a somewhat similar feel. Because of this, if you join the game, you're allowed to count this as game canon, so make sure you make choices you want to follow your character into the game!
You know how this works, so go forth and have fun, and don't forget to reserve!
BASICSAnwick might have been a beautiful town once. It's hard to tell now, since most of the buildings are scorched and crumbling, but they do resemble some rural modern-day buildings. Likewise, the people don't appear to be living too much in the past; several are carrying intimidating guns. For years, Anwick has been terrorized by dragons, living in fear of the next attack. Not anymore.
The people have just ended a bloody battle. Several people limp towards the outskirts of town, holding their bleeding wounds or new burns. In the center of town lies a slain dragon, the last full-grown one left in the world. To be honest, it looks like they've already taken care of their own problem.
A monotonous voice comes through your communication device to explain. You aren't here to help the townspeople; you're here for the dragons. The one motionless on the ground may have been the last adult, but it certainly wasn't the last dragon. Her children are located in a nearby cave, alone and orphaned. They're the ones you need to protect.
WYRMLINGSThe wyrmlings are still growing up, only the size of a small dog. Each has a slightly different appearance, but all of them have at least a few bright copper scales. They're beautiful, and they look a little bit harmless... at least, until they notice you. These dragons have never been exposed to humans before. Or anyone outside of their family, for that matter. They're small and scared, and they don't know any other way to protect themselves than to attack. Luckily, because of their tiny size, they can't do much more than small burns at a time — but make no mistake, it still hurts like hell.
The cave they're located in is pitch-black and labyrinthine. Every footstep echoes throughout it if you aren't light enough on your feet. It'll be difficult to navigate if you don't MacGyver yourself a torch or other form of lighting. Cell phones will work decently, at least until their battery dies, but you don't want to get stuck deep within the cave with no light.
If you do manage to get through the cave and rescue some without getting burned to a crisp, the trouble's not over yet. You'll have to find a safe place to stash them until they can be relocated; the townspeople aren't done with their dragon-slaying yet, after all. Walk into town with one in tow, and you're putting a target on your back. (Of course, this doesn't mean you can't do it.)
PROMPTSONE ✗ GOING ROGUE Not feeling too obedient? Maybe you're ignoring the orders and helping the wounded people in town instead... or just coming to gawk. Maybe you're coming to slay the wyrmlings yourself. Whatever it is, at least try to be sneaky about it.
TWO ✗ THE DRAGON'S CAVE Try to navigate the cave, fail to navigate the cave and get lost, or try to take the wyrmlings without getting barbecued. Somehow, you get the feeling that you aren't alone. Those footsteps are probably just your imagination... or they could be townspeople coming to kill you and the dragons. Of course, they could also be an ally, but you'd better hope you don't find out.
THREE ✗ HOW TO TRAIN YOUR DRAGON You've gotten the dragon(s) to a secure campsite out of town, but the fun's not over yet. They're kind of freaking out a little. Some of them are still spitting fire. Even the less aggressive ones are crying shrilly, bound to attract townspeople or at least annoy everyone nearby. It can't be too hard to calm them down; they're basically scaly, fire-breathing babies, right?
FOUR ✗ NIGHT TIME It's been a long day, and now it's time for the crew to sleep. Get to know your tentmates, try to ignore them, pray that they don't want to bring along a wyrmling to cuddle... or maybe you've been put on night watch with a few others, in which case you'd better find a way to pass the time until your shift's over.
FIVE ✗ CHIT CHAT Network option! Maybe you've got a little downtime and you're bored. Or maybe you're frantically asking the rest of the team how bad a dragon bite is. Maybe you're just trying to figure out how the hell this magical jewelry thing works. No matter what, you get one username to identify you and one only — if you don't enter one, it will default to your real name (for example, Voldemort's would be tomriddle.) Choose wisely... or make it assfarts69, if that's your thing. More information on the network is here!
SIX ✗ WILDCARD Do whatever the hell you want. Explore the ashes of the burned city, try to run as far away from this crap as possible, or try to teach a wyrmling tricks. The world is your oyster. |
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[??? Have a quizzical headtilt.]
But it's just us here right now.
[MOOT POINT. And clearly she doesn't think Obi looks like the sort to risk himself for a cute girl (right through the heart).]
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[ AND SHE SAYS THINGS HE'D EXPECT FROM KIKI, WITH A FACE LIKE THAT... ]
Do I really look that-- no, never mind. [ His shady looks, pointed out every time... ]
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[POINTS IT OUT AGAIN add one to the tally. Either way, she gives him a sunny smile.]
Thank you for looking out for me!
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[ JUST ONCE, THOUGH. ]
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[just...just saying.]
Anyway, we should keep going.
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[ AT... A... NICE... LENGTHY... jog, Obi please. ]
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Onwards! Hyaaaaaaa!
[So fierce.]
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[ Nice enthusiasm, Frey, but please don't rouse anything else before they get there. ]
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Hyaaaaaaa...!
[there, it's a quiet whisper, but it carries the same general idea. Better?]
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Perfect. They'll never hear us coming now.
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[Why are they still whispering though. She carries on carefully, until finally:]
Oh... a fork in the path.
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[ He's quiet otherwise, though, listening for any discerning noises up ahead to help pick a direction. ]
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Mmmmm............
mmmmmmm
She opens her eyes, and, cheerfully:]
None at all! Let's go right.
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[ AS HE... strides fearlessly forward, okay Obi. ]
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Frey just follows suit, looking a little bemused. "Young miss", huh...]
You know... you're really polite. And you're pretty nice, too.
[Small talk while spelunking?? Small talk while spelunking.]
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Really now? If you could wait until a certain group of people show up and then say it in front of them, I'd be grateful.
[ Because mostly it's "YOU'RE REALLY SHADY AND UNCOUTH AND TERRIBLE HOW CAN YOU MAKE JOKES LIKE THAT". Mostly from Mitsuhide, but he wouldn't be the only one. ]
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[There's a lot of context she needs to make any sense of that, but what she gets out of it is--]
You mean your friends? Well, they must know you better than I do.
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[ Except he knows that isn't true. Not when Shirayuki smiled so guilelessly at him, and not when Zen had trusted him with so much, so many important things, had thought to worry about him... even Kiki and Mitsuhide had cared.
But he doesn't like to dwell on their faces, not when they're not here and it might be some time before he comes across them again. Frustrating, to be sure, but he's also sure he'd get scowled at or teased if he talked about missing them or thinking about them instead of helping this cute green-haired girl track down a bunch of baby dragons.
Ah, the stories he'll have to tell them that they probably won't believe... ]
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But she seems content enough with that, laughing a little and responding so utterly guilelessly and genuinely:]
I really doubt that.
[Oh.]
But it sounds like you're all really good friends. I'm glad to hear it.
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... Something like that. [ But his smile softens, just as he edges around a rock cropping. ]
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Y'know, I don't think I even know your name.
I'm Frey! It's nice to meet you.
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