test drive

Firstly, thank you for your interest! Secondly, since the game hasn't begun and therefore characters haven't actually gone to a world yet, this test drive is going to be a little different. It's intended to be presented as a mini-mission of sorts, on a much smaller scale and timeframe than a real mission in-game but with a somewhat similar feel. Because of this, if you join the game, you're allowed to count this as game canon, so make sure you make choices you want to follow your character into the game!
You know how this works, so go forth and have fun, and don't forget to reserve!
BASICSAnwick might have been a beautiful town once. It's hard to tell now, since most of the buildings are scorched and crumbling, but they do resemble some rural modern-day buildings. Likewise, the people don't appear to be living too much in the past; several are carrying intimidating guns. For years, Anwick has been terrorized by dragons, living in fear of the next attack. Not anymore.
The people have just ended a bloody battle. Several people limp towards the outskirts of town, holding their bleeding wounds or new burns. In the center of town lies a slain dragon, the last full-grown one left in the world. To be honest, it looks like they've already taken care of their own problem.
A monotonous voice comes through your communication device to explain. You aren't here to help the townspeople; you're here for the dragons. The one motionless on the ground may have been the last adult, but it certainly wasn't the last dragon. Her children are located in a nearby cave, alone and orphaned. They're the ones you need to protect.
WYRMLINGSThe wyrmlings are still growing up, only the size of a small dog. Each has a slightly different appearance, but all of them have at least a few bright copper scales. They're beautiful, and they look a little bit harmless... at least, until they notice you. These dragons have never been exposed to humans before. Or anyone outside of their family, for that matter. They're small and scared, and they don't know any other way to protect themselves than to attack. Luckily, because of their tiny size, they can't do much more than small burns at a time — but make no mistake, it still hurts like hell.
The cave they're located in is pitch-black and labyrinthine. Every footstep echoes throughout it if you aren't light enough on your feet. It'll be difficult to navigate if you don't MacGyver yourself a torch or other form of lighting. Cell phones will work decently, at least until their battery dies, but you don't want to get stuck deep within the cave with no light.
If you do manage to get through the cave and rescue some without getting burned to a crisp, the trouble's not over yet. You'll have to find a safe place to stash them until they can be relocated; the townspeople aren't done with their dragon-slaying yet, after all. Walk into town with one in tow, and you're putting a target on your back. (Of course, this doesn't mean you can't do it.)
PROMPTSONE ✗ GOING ROGUE Not feeling too obedient? Maybe you're ignoring the orders and helping the wounded people in town instead... or just coming to gawk. Maybe you're coming to slay the wyrmlings yourself. Whatever it is, at least try to be sneaky about it.
TWO ✗ THE DRAGON'S CAVE Try to navigate the cave, fail to navigate the cave and get lost, or try to take the wyrmlings without getting barbecued. Somehow, you get the feeling that you aren't alone. Those footsteps are probably just your imagination... or they could be townspeople coming to kill you and the dragons. Of course, they could also be an ally, but you'd better hope you don't find out.
THREE ✗ HOW TO TRAIN YOUR DRAGON You've gotten the dragon(s) to a secure campsite out of town, but the fun's not over yet. They're kind of freaking out a little. Some of them are still spitting fire. Even the less aggressive ones are crying shrilly, bound to attract townspeople or at least annoy everyone nearby. It can't be too hard to calm them down; they're basically scaly, fire-breathing babies, right?
FOUR ✗ NIGHT TIME It's been a long day, and now it's time for the crew to sleep. Get to know your tentmates, try to ignore them, pray that they don't want to bring along a wyrmling to cuddle... or maybe you've been put on night watch with a few others, in which case you'd better find a way to pass the time until your shift's over.
FIVE ✗ CHIT CHAT Network option! Maybe you've got a little downtime and you're bored. Or maybe you're frantically asking the rest of the team how bad a dragon bite is. Maybe you're just trying to figure out how the hell this magical jewelry thing works. No matter what, you get one username to identify you and one only — if you don't enter one, it will default to your real name (for example, Voldemort's would be tomriddle.) Choose wisely... or make it assfarts69, if that's your thing. More information on the network is here!
SIX ✗ WILDCARD Do whatever the hell you want. Explore the ashes of the burned city, try to run as far away from this crap as possible, or try to teach a wyrmling tricks. The world is your oyster. |
hiccup horrendous haddock iii ( httyd )
( night time; aka cuddle time )
guess.
she's hanging back behind her tiny wyrmling for a few moments as hiccup continues to mesmerize the babies before him — and then finally, she gets to her feet. in one smooth motion she picks up the hatchling she's looking after and closes the distance between herself and the trainer. ]
Neat trick.
no subject
Thor wraps a warm cloak around his shoulders as he leaves the revels by the fire, fed and watered, with Mjolnir hanging from a hip. He carries a bowl of wild boar, raw and untoasted from the flames of the spit especially for the small creatures, his tall figure cutting a swathe through the dim orange horizon of the camp until he comes to stand a polite distance from the (newly termed) dragon-mother.
He clears his throat politely. ]
Lest I be disturbing you, might I leave the little ones a midnight snack over here?
NO CUDDLES
Emma isn't sure that thoughts are what are keeping her up, or the powers she took on keeping her from sleep. she didn't get a Dark One for Dummies handguide, after all, she has no idea how this all works. she's immortal, she thinks, does that include sleep? that makes her gut ache, trying to imagine never sleeping again, all her life waking torture as she thinks of all the people she left behind, the ones she needs to save her... but for right now, she definitely has no interest in sleeping.
protecting wyrmlings is new, considering Emma is used to dragons being... well she's used to them being Maleficent, honestly. she thinks the little things are kind of cute, yet how blindly powerful they are with so little understanding of their capacity is too much of a mirror for her right now. she's not been quick to start conversation, keeping emotional and physical distance from everyone seems the smartest choice right now, but she has to note, ) You look like you've done this before.
( the little dragons trust him a lot faster than they seem to trust anyone else. it's hard not to notice. )
cuddleeeeeees
[Well, she hopes she's not intruding his train of thought, because he looks pretty intense sitting there in the firelight. She doesn't know how he can be so calm around them, not when the mother had been so big like that. Sleep's the farthest thing from her mind too, which is why she's awake and awkwardly has a wyrmling or two half against her legs half on the ground between where they're crossed.
Sunset drapes her cloak over them, looking down at the little things. She's never had pets before, not even back on Equestria, and somehow she doesn't feel like she should be trusted with the care of another creature. Hesitantly, she place a hand on one of their backs, turning her attention back to Hiccup as it starts...purring? Huh.]
You look like you're used to this though.
train your dragons!
She stands a heavy distance from behind, even going far as splaying her hands in front of her to hide the glare of the light. ]
Excuse me.
[ As far as she knows, the mother is dead and the babies are alone without her. She almost feels sorry for them, but her fear of fire keeps her pinned where she's at, unable to help them. Eventually, Alice has to turn to the side, speaking with a clearer voice- ]
Is that the only way?
training dergs
Needless to say, parts of his natural perm have been singed and burnt by their energetic chewing. There is probably 6 of them crowding on top of him at this rate, and they occasionally push each other down to climb up his body and get to the glorious perm on top.
Such a nice, nice perm to destroy.
Gintoki is talking to them, though. It sounds like the ending of a story: ]
—In the end, I was able to find my b*lls, so it was a happy ever after.
[ he looks over at particularly disruptive dragon. ]
Aaaa? You're not tired yet?
[ all of them put their attention on the flame that Hiccup provides, watching curiously and behaving. ]
night time
Still, there's something that's refreshing about a person who can be so comfortable with the dragons. Even if it's one person, it's different. Harry makes a note to himself to talk to him, but it takes much of the day to make it there, and he's careful as he approaches and then sits, an eye on both Hiccup and the dragon near him at the same time. His training as a seeker has made this easy, and he's good at keeping an eye on all surroundings at once.
His eyes lift to Hiccup's face and he offers a smile.]
I hope you don't mind me joining you. I'd been meaning to introduce myself all day. [His voice is even, careful. He extends his hand after a moment.] I'm Harry. I couldn't help but notice that the whole lot of us could handle having a few lessons from you.