futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] thirstology2015-09-14 06:51 pm
Entry tags:

TEST DRIVE.

test drive




Firstly, thank you for your interest! Secondly, since the game hasn't begun and therefore characters haven't actually gone to a world yet, this test drive is going to be a little different. It's intended to be presented as a mini-mission of sorts, on a much smaller scale and timeframe than a real mission in-game but with a somewhat similar feel. Because of this, if you join the game, you're allowed to count this as game canon, so make sure you make choices you want to follow your character into the game!

You know how this works, so go forth and have fun, and don't forget to reserve!



BASICS

Anwick might have been a beautiful town once. It's hard to tell now, since most of the buildings are scorched and crumbling, but they do resemble some rural modern-day buildings. Likewise, the people don't appear to be living too much in the past; several are carrying intimidating guns. For years, Anwick has been terrorized by dragons, living in fear of the next attack. Not anymore.

The people have just ended a bloody battle. Several people limp towards the outskirts of town, holding their bleeding wounds or new burns. In the center of town lies a slain dragon, the last full-grown one left in the world. To be honest, it looks like they've already taken care of their own problem.

A monotonous voice comes through your communication device to explain. You aren't here to help the townspeople; you're here for the dragons. The one motionless on the ground may have been the last adult, but it certainly wasn't the last dragon. Her children are located in a nearby cave, alone and orphaned. They're the ones you need to protect.



WYRMLINGS

The wyrmlings are still growing up, only the size of a small dog. Each has a slightly different appearance, but all of them have at least a few bright copper scales. They're beautiful, and they look a little bit harmless... at least, until they notice you. These dragons have never been exposed to humans before. Or anyone outside of their family, for that matter. They're small and scared, and they don't know any other way to protect themselves than to attack. Luckily, because of their tiny size, they can't do much more than small burns at a time — but make no mistake, it still hurts like hell.

The cave they're located in is pitch-black and labyrinthine. Every footstep echoes throughout it if you aren't light enough on your feet. It'll be difficult to navigate if you don't MacGyver yourself a torch or other form of lighting. Cell phones will work decently, at least until their battery dies, but you don't want to get stuck deep within the cave with no light.

If you do manage to get through the cave and rescue some without getting burned to a crisp, the trouble's not over yet. You'll have to find a safe place to stash them until they can be relocated; the townspeople aren't done with their dragon-slaying yet, after all. Walk into town with one in tow, and you're putting a target on your back. (Of course, this doesn't mean you can't do it.)


PROMPTS

ONE ✗ GOING ROGUE
Not feeling too obedient? Maybe you're ignoring the orders and helping the wounded people in town instead... or just coming to gawk. Maybe you're coming to slay the wyrmlings yourself. Whatever it is, at least try to be sneaky about it.

TWO ✗ THE DRAGON'S CAVE
Try to navigate the cave, fail to navigate the cave and get lost, or try to take the wyrmlings without getting barbecued. Somehow, you get the feeling that you aren't alone. Those footsteps are probably just your imagination... or they could be townspeople coming to kill you and the dragons. Of course, they could also be an ally, but you'd better hope you don't find out.

THREE ✗ HOW TO TRAIN YOUR DRAGON
You've gotten the dragon(s) to a secure campsite out of town, but the fun's not over yet. They're kind of freaking out a little. Some of them are still spitting fire. Even the less aggressive ones are crying shrilly, bound to attract townspeople or at least annoy everyone nearby. It can't be too hard to calm them down; they're basically scaly, fire-breathing babies, right?

FOUR ✗ NIGHT TIME
It's been a long day, and now it's time for the crew to sleep. Get to know your tentmates, try to ignore them, pray that they don't want to bring along a wyrmling to cuddle... or maybe you've been put on night watch with a few others, in which case you'd better find a way to pass the time until your shift's over.

FIVE ✗ CHIT CHAT
Network option! Maybe you've got a little downtime and you're bored. Or maybe you're frantically asking the rest of the team how bad a dragon bite is. Maybe you're just trying to figure out how the hell this magical jewelry thing works. No matter what, you get one username to identify you and one only — if you don't enter one, it will default to your real name (for example, Voldemort's would be tomriddle.) Choose wisely... or make it assfarts69, if that's your thing. More information on the network is here!

SIX ✗ WILDCARD
Do whatever the hell you want. Explore the ashes of the burned city, try to run as far away from this crap as possible, or try to teach a wyrmling tricks. The world is your oyster.

stitchworks: (004)

[personal profile] stitchworks 2015-09-15 04:47 am (UTC)(link)
A walk a day helps keep danger away is what a friend used to tell me. Not too much of a surprise since he's a doctor. [ she smiles at his enthusiasm, glad some people were able to have a good time still in their situation. the others all seemed tuckered out or just plain annoyed. she can't blame them considering how they found themselves roped into this 'job' of theirs but dragons, you guys. dragons.

when asked about how she felt about the dragons so far, she puffs out her cheek and seems to put some thought into her answer before she replies: ]


It's great! It's a little weird for me, though. I'm used to them talking even at a young age. [ the 'them' she means, most likely, are the dragons. she feels like since they're all in this situation, she can talk about her home and the others without worry.

it's not like anyone is going to fine her or anything. ]
jamminshield: (thoughtful)

[personal profile] jamminshield 2015-09-15 05:49 am (UTC)(link)
Huh... [He strokes his chin in thought.] I don't wanna question a doctor, but I walk around so much during the day and I still end up in danger!

[But he shrugs it off, time to talk about dragons. He looks quickly impressed by her declaration.]

Wait, you met dragons before?! And they talked?! [Teach him your ways!!]
stitchworks: (007)

[personal profile] stitchworks 2015-09-15 07:30 am (UTC)(link)
[ she looks kind of concerned that he somehow ends up in danger, a lot of it from what she gathers, but she tries not to look too concerned or too nosy about it. (hard as it is for her because her detective senses are tingling.)

besides. dragons! ]


Yep! They all can talk where I'm from. It's just… natural for them. [ it meant that if you come across a dragon, and a nice dragon to boot, anyone could speak to them! because tale logic was the best logic. there's a second of a beat as she thinks out her statement and adds quickly, ] Though understanding them is a hit or miss depending where the dragon came from and if they bothered to learn English.

There was this one time I had to help a dragon but he spoke only Japanese. Bablefish could only take someone so far.
jamminshield: (lurking starry eyes)

[personal profile] jamminshield 2015-09-15 02:03 pm (UTC)(link)
That's so cool! [He perks up excitedly, his eyes getting so starry.] I wanna find a translator and make friends with dragons all over the world! Can they sing too?? What's a Babelfish?
stitchworks: (010)

[personal profile] stitchworks 2015-09-15 03:14 pm (UTC)(link)
[ she laughs, opening the notebook she had on her lap to doodle something for him to see. ]

It's an edible ball made of scales from a certain type of fish and pearl oil. [ she finishes the drawing of hers and shows it to him: the bablefish illustrated, a crude ball that had what looked like fish scales(?) on its surface. ] If you eat it, even though it's kind of gross, you can talk to anyone for three days! Anyone!

I'm sure with that, you don't need a translator at all while making friends.
jamminshield: (pearly whites)

[personal profile] jamminshield 2015-09-16 02:34 am (UTC)(link)
Whoooaaaa, gross! [He says that in an impressed manner as he looks at the drawing and laughs at it.] Anyone... any-anyone?!

That'd be really neat! Then I can get to talk to every dragon ever!!
stitchworks: (010)

[personal profile] stitchworks 2015-09-17 02:55 am (UTC)(link)
Glad to hear that I'm not the only one who thinks it. [ bleh! she wishes witchy stuff didn't require such weird things. why couldn't they ever be made from delicious things like chocolate or sugar? ]

I wish I had some on me when I joined up with the company. I bet they'll be super useful right now for you guys with the dragons here. [ bringing up said dragons has her look over to where some of them are huddled up, curled up as if to hide from the world.

the poor fellas. ]
They seem so scared with us.
jamminshield: (like a hug)

[personal profile] jamminshield 2015-09-17 08:28 pm (UTC)(link)
[Now he frowns as he follows her gaze towards the dragons. Sadly, he curls up in his seated position, putting his hands over his knees.]

They do.

It can't be easy for them at all... not having a mom or a dad anymore.

...I really really wish it would be easier to help them.