futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] thirstology2015-09-14 06:51 pm
Entry tags:

TEST DRIVE.

test drive




Firstly, thank you for your interest! Secondly, since the game hasn't begun and therefore characters haven't actually gone to a world yet, this test drive is going to be a little different. It's intended to be presented as a mini-mission of sorts, on a much smaller scale and timeframe than a real mission in-game but with a somewhat similar feel. Because of this, if you join the game, you're allowed to count this as game canon, so make sure you make choices you want to follow your character into the game!

You know how this works, so go forth and have fun, and don't forget to reserve!



BASICS

Anwick might have been a beautiful town once. It's hard to tell now, since most of the buildings are scorched and crumbling, but they do resemble some rural modern-day buildings. Likewise, the people don't appear to be living too much in the past; several are carrying intimidating guns. For years, Anwick has been terrorized by dragons, living in fear of the next attack. Not anymore.

The people have just ended a bloody battle. Several people limp towards the outskirts of town, holding their bleeding wounds or new burns. In the center of town lies a slain dragon, the last full-grown one left in the world. To be honest, it looks like they've already taken care of their own problem.

A monotonous voice comes through your communication device to explain. You aren't here to help the townspeople; you're here for the dragons. The one motionless on the ground may have been the last adult, but it certainly wasn't the last dragon. Her children are located in a nearby cave, alone and orphaned. They're the ones you need to protect.



WYRMLINGS

The wyrmlings are still growing up, only the size of a small dog. Each has a slightly different appearance, but all of them have at least a few bright copper scales. They're beautiful, and they look a little bit harmless... at least, until they notice you. These dragons have never been exposed to humans before. Or anyone outside of their family, for that matter. They're small and scared, and they don't know any other way to protect themselves than to attack. Luckily, because of their tiny size, they can't do much more than small burns at a time — but make no mistake, it still hurts like hell.

The cave they're located in is pitch-black and labyrinthine. Every footstep echoes throughout it if you aren't light enough on your feet. It'll be difficult to navigate if you don't MacGyver yourself a torch or other form of lighting. Cell phones will work decently, at least until their battery dies, but you don't want to get stuck deep within the cave with no light.

If you do manage to get through the cave and rescue some without getting burned to a crisp, the trouble's not over yet. You'll have to find a safe place to stash them until they can be relocated; the townspeople aren't done with their dragon-slaying yet, after all. Walk into town with one in tow, and you're putting a target on your back. (Of course, this doesn't mean you can't do it.)


PROMPTS

ONE ✗ GOING ROGUE
Not feeling too obedient? Maybe you're ignoring the orders and helping the wounded people in town instead... or just coming to gawk. Maybe you're coming to slay the wyrmlings yourself. Whatever it is, at least try to be sneaky about it.

TWO ✗ THE DRAGON'S CAVE
Try to navigate the cave, fail to navigate the cave and get lost, or try to take the wyrmlings without getting barbecued. Somehow, you get the feeling that you aren't alone. Those footsteps are probably just your imagination... or they could be townspeople coming to kill you and the dragons. Of course, they could also be an ally, but you'd better hope you don't find out.

THREE ✗ HOW TO TRAIN YOUR DRAGON
You've gotten the dragon(s) to a secure campsite out of town, but the fun's not over yet. They're kind of freaking out a little. Some of them are still spitting fire. Even the less aggressive ones are crying shrilly, bound to attract townspeople or at least annoy everyone nearby. It can't be too hard to calm them down; they're basically scaly, fire-breathing babies, right?

FOUR ✗ NIGHT TIME
It's been a long day, and now it's time for the crew to sleep. Get to know your tentmates, try to ignore them, pray that they don't want to bring along a wyrmling to cuddle... or maybe you've been put on night watch with a few others, in which case you'd better find a way to pass the time until your shift's over.

FIVE ✗ CHIT CHAT
Network option! Maybe you've got a little downtime and you're bored. Or maybe you're frantically asking the rest of the team how bad a dragon bite is. Maybe you're just trying to figure out how the hell this magical jewelry thing works. No matter what, you get one username to identify you and one only — if you don't enter one, it will default to your real name (for example, Voldemort's would be tomriddle.) Choose wisely... or make it assfarts69, if that's your thing. More information on the network is here!

SIX ✗ WILDCARD
Do whatever the hell you want. Explore the ashes of the burned city, try to run as far away from this crap as possible, or try to teach a wyrmling tricks. The world is your oyster.

inert: (talking about the only heart he knows.)

whups, threeeee.

[personal profile] inert 2015-09-15 03:56 am (UTC)(link)
Whoa, whoa—chill, Jailbait. Heeeey, here --

[ however drawling the words, however sharp his laugh, at least he's stopping, crouching, beckoning to the thing. a moment's thought sends a hand fishing through his pocket as he waves. another moment, and silver rolls over his knuckles as he works a coin between his fingers, flashy in hopes of snagging tiny draconic attention.

whether or not this succeeds -- ]


She been fed or anythin', so far?
Edited 2015-09-15 03:57 (UTC)
animalize: (Default)

[personal profile] animalize 2015-09-15 04:05 am (UTC)(link)
[ the aptly named thing quiets a bit, eyes fixed on the coin for a brief moment. she has a tiny desire to knock it out right there. not to be mean, just because she didn't realize how much she missed silence, and she's not looking forward to losing it again. malia rejects the animalistic urge, which is an accomplishment in itself. ]

No. I don't know what dragons are supposed to eat.

[ she stares at thing, narrowing her eyes and inspecting it. it's too little to eat animals, except maybe rabbits or something. she could go catch one... ]

Do you know what dragons eat?
inert: (another wrong-man-dies scenario.)

[personal profile] inert 2015-09-15 04:11 am (UTC)(link)
Huh. . .

[ the coin flicks in a bright arc to the other hand, lands with the thoughtful hum of a boy seriously considering the question. ]
inert: (sure it's good to feel things.)

[personal profile] inert 2015-09-15 04:11 am (UTC)(link)
Y'mean besides virgins, or.

[





maybe not that seriously. ]
animalize: (Default)

[personal profile] animalize 2015-09-15 04:17 am (UTC)(link)
[ thing lets out an interested squawk-y sound, which is still pretty annoying. but it's better than the crying, at least. she watches as thing inches a little closer to the coin; malia considers ripping a button off of her clothes to entertain it with. or maybe someone else's clothes. some of these people have more buttons than they need, really.

she meets his eye when he makes his virgin comment, looking unimpressed, but probably not for the reasons one might think.
]

Well, do you know any virgins here?
inert: (it’s a downright shoot-em-up.)

[personal profile] inert 2015-09-15 04:27 am (UTC)(link)
[ their eyes catch. his smile gleams brighter than the coin, easy and pleased.

but he's kind of a shit magician, so the next flip wobbles and nearly spills the coin onto the dirt -- focus, sora, focus. ]


Nah. Not yet, I guess. Unless you wanna drag her over the camp, see if she jumps somebody for dinner.
animalize: (Default)

[personal profile] animalize 2015-09-15 04:38 am (UTC)(link)
I'd probably get in trouble.

[ that's her excuse for not doing it. not that it would be pretty rude to let it take a bite out of someone's arm just because they happen to be virginal. she just wants to get back to beacon hills. ]

I don't want them to leave me behind, so... I guess I can go find a squirrel or something.
Edited (i got my words all mixed up...) 2015-09-15 04:39 (UTC)
inert: (Default)

[personal profile] inert 2015-09-15 05:13 pm (UTC)(link)
Hey, hey.

[ his tone's easy, for all that he's watching the dragon. ]

I was kiddin'. You can skip the squirrel-stalkin', Jailbait—there's gotta be somebody unpacking some kinda dinner around this place by now.
animalize: (Default)

[personal profile] animalize 2015-09-16 03:10 am (UTC)(link)
That's not my name.

[ she'll name a dragon 'thing', but god forbid you call malia by the wrong name. the dragon is calmer now, at least somewhat distracted; she takes an earring out of her ear and tosses it on the ground for thing to play with. ]

And it might be easier to just go kidnap a squirrel.

[ it involves less social interaction. always a plus. ]
inert: (talking about the only heart he knows.)

[personal profile] inert 2015-09-16 05:36 pm (UTC)(link)
Sure? You look a hell of a lot like jailbait t'me.

[ the winged lizard might be easily thrown off by shiny material goods, but the boy's slightly more discerning. he squints at her, considering and not unfriendly. ]

How fast're you anyway?
animalize: (Default)

[personal profile] animalize 2015-09-17 12:23 am (UTC)(link)
[ she looks somewhat offended by the question; she's fast enough, and malia doesn't fancy the idea of her hunting skills being doubted. he doesn't know what she can do, not really, but she still frowns a little bit. ]

Faster than a squirrel.