futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] thirstology2015-09-14 06:51 pm
Entry tags:

TEST DRIVE.

test drive




Firstly, thank you for your interest! Secondly, since the game hasn't begun and therefore characters haven't actually gone to a world yet, this test drive is going to be a little different. It's intended to be presented as a mini-mission of sorts, on a much smaller scale and timeframe than a real mission in-game but with a somewhat similar feel. Because of this, if you join the game, you're allowed to count this as game canon, so make sure you make choices you want to follow your character into the game!

You know how this works, so go forth and have fun, and don't forget to reserve!



BASICS

Anwick might have been a beautiful town once. It's hard to tell now, since most of the buildings are scorched and crumbling, but they do resemble some rural modern-day buildings. Likewise, the people don't appear to be living too much in the past; several are carrying intimidating guns. For years, Anwick has been terrorized by dragons, living in fear of the next attack. Not anymore.

The people have just ended a bloody battle. Several people limp towards the outskirts of town, holding their bleeding wounds or new burns. In the center of town lies a slain dragon, the last full-grown one left in the world. To be honest, it looks like they've already taken care of their own problem.

A monotonous voice comes through your communication device to explain. You aren't here to help the townspeople; you're here for the dragons. The one motionless on the ground may have been the last adult, but it certainly wasn't the last dragon. Her children are located in a nearby cave, alone and orphaned. They're the ones you need to protect.



WYRMLINGS

The wyrmlings are still growing up, only the size of a small dog. Each has a slightly different appearance, but all of them have at least a few bright copper scales. They're beautiful, and they look a little bit harmless... at least, until they notice you. These dragons have never been exposed to humans before. Or anyone outside of their family, for that matter. They're small and scared, and they don't know any other way to protect themselves than to attack. Luckily, because of their tiny size, they can't do much more than small burns at a time — but make no mistake, it still hurts like hell.

The cave they're located in is pitch-black and labyrinthine. Every footstep echoes throughout it if you aren't light enough on your feet. It'll be difficult to navigate if you don't MacGyver yourself a torch or other form of lighting. Cell phones will work decently, at least until their battery dies, but you don't want to get stuck deep within the cave with no light.

If you do manage to get through the cave and rescue some without getting burned to a crisp, the trouble's not over yet. You'll have to find a safe place to stash them until they can be relocated; the townspeople aren't done with their dragon-slaying yet, after all. Walk into town with one in tow, and you're putting a target on your back. (Of course, this doesn't mean you can't do it.)


PROMPTS

ONE ✗ GOING ROGUE
Not feeling too obedient? Maybe you're ignoring the orders and helping the wounded people in town instead... or just coming to gawk. Maybe you're coming to slay the wyrmlings yourself. Whatever it is, at least try to be sneaky about it.

TWO ✗ THE DRAGON'S CAVE
Try to navigate the cave, fail to navigate the cave and get lost, or try to take the wyrmlings without getting barbecued. Somehow, you get the feeling that you aren't alone. Those footsteps are probably just your imagination... or they could be townspeople coming to kill you and the dragons. Of course, they could also be an ally, but you'd better hope you don't find out.

THREE ✗ HOW TO TRAIN YOUR DRAGON
You've gotten the dragon(s) to a secure campsite out of town, but the fun's not over yet. They're kind of freaking out a little. Some of them are still spitting fire. Even the less aggressive ones are crying shrilly, bound to attract townspeople or at least annoy everyone nearby. It can't be too hard to calm them down; they're basically scaly, fire-breathing babies, right?

FOUR ✗ NIGHT TIME
It's been a long day, and now it's time for the crew to sleep. Get to know your tentmates, try to ignore them, pray that they don't want to bring along a wyrmling to cuddle... or maybe you've been put on night watch with a few others, in which case you'd better find a way to pass the time until your shift's over.

FIVE ✗ CHIT CHAT
Network option! Maybe you've got a little downtime and you're bored. Or maybe you're frantically asking the rest of the team how bad a dragon bite is. Maybe you're just trying to figure out how the hell this magical jewelry thing works. No matter what, you get one username to identify you and one only — if you don't enter one, it will default to your real name (for example, Voldemort's would be tomriddle.) Choose wisely... or make it assfarts69, if that's your thing. More information on the network is here!

SIX ✗ WILDCARD
Do whatever the hell you want. Explore the ashes of the burned city, try to run as far away from this crap as possible, or try to teach a wyrmling tricks. The world is your oyster.

chronobreak: (Reminisce)

[personal profile] chronobreak 2015-09-17 02:51 am (UTC)(link)
Yeah, that makes sense. They're all young and don't know what to do without her.

I don't make that great of a parent though.
adlantisag: (» 12)

[personal profile] adlantisag 2015-09-17 03:23 am (UTC)(link)
You are trying. That's enough to make a change, in my experience.

Why do you think that?
chronobreak: (Regret)

[personal profile] chronobreak 2015-09-17 03:40 am (UTC)(link)
Definitely not an adult yet. Caring for living things like this is new to me.
adlantisag: (» 03)

[personal profile] adlantisag 2015-09-17 03:50 am (UTC)(link)
You have never been cared for?
chronobreak: (Rewind)

[personal profile] chronobreak 2015-09-17 03:55 am (UTC)(link)
I have parents.

They're busy, but they're around.


[But the last time he had a friend younger than him it didn't turn out well no matter how he puts it.

And it's Ekko's fault.]
adlantisag: (» 02)

[personal profile] adlantisag 2015-09-17 04:41 am (UTC)(link)
[ 'Busy, but around' clues her in, images dancing in her head of a great King becoming an estranged father. Perhaps she ought to change the subject. ]

No pets?
chronobreak: (Reminisce)

[personal profile] chronobreak 2015-09-18 04:45 am (UTC)(link)
Not unless you count electronics.
adlantisag: (» 32)

[personal profile] adlantisag 2015-09-18 04:46 am (UTC)(link)
I do not know if I count electronics.

What is an electronic?
chronobreak: (Cocky)

[personal profile] chronobreak 2015-09-18 05:12 am (UTC)(link)
You don't know?

Machines and stuff like that. They usually run on electricity.
adlantisag: (» 22)

[personal profile] adlantisag 2015-09-18 05:16 am (UTC)(link)
We do not have 'electricity'. We use our crystals to power what we need and to heal ourselves. We have fire for heat and cooking.

Maybe we used to have it. Our streets were lit, a millennium ago. My city has lost much to the ages.
chronobreak: (Cocky)

[personal profile] chronobreak 2015-09-22 07:03 pm (UTC)(link)
I've never hear of crystal

Well I kind of have, but I think Skarner's made of crystal.

Where are you from?
adlantisag: (» 78)

[personal profile] adlantisag 2015-09-22 07:07 pm (UTC)(link)
Like a gem; a jewel. A bright rock.

I am Kidagakash of Atlantis.
chronobreak: (Cocky)

[personal profile] chronobreak 2015-09-22 07:11 pm (UTC)(link)
I know what a crystal is, just not one that can power things.

Ekko of Zaun.
adlantisag: (» 38)

[personal profile] adlantisag 2015-09-22 07:15 pm (UTC)(link)
I have never seen one on an outsider. I believe it is native to our land.

I do not know of a Zaun. Is it very different from here?
chronobreak: (Cocky)

[personal profile] chronobreak 2015-09-22 11:43 pm (UTC)(link)
I could believe that.

Yeah, a lot less dragons running around.
adlantisag: (» 04)

[personal profile] adlantisag 2015-09-22 11:48 pm (UTC)(link)
We have flying reptiles. None that breathe fire.

I am increasingly grateful for this.

Have you had success yet, Ekko?
chronobreak: (Cocky)

[personal profile] chronobreak 2015-09-23 12:30 am (UTC)(link)
I only know one, and it's nowhere near Zaun.

Mine seems a lot calmer now.
adlantisag: (» 50)

[personal profile] adlantisag 2015-09-23 12:59 am (UTC)(link)
I am glad to hear it. No singing was required, then?
chronobreak: (Cocky)

[personal profile] chronobreak 2015-09-23 01:00 am (UTC)(link)
Nope, just a lot of humming.
adlantisag: (» 56)

[personal profile] adlantisag 2015-09-23 07:20 pm (UTC)(link)
You see? You are more capable than you think.
chronobreak: (Cocky)

[personal profile] chronobreak 2015-09-23 07:21 pm (UTC)(link)
I know I'm good at plenty of things.

Dragon tamer's a new one.
adlantisag: (» 12)

[personal profile] adlantisag 2015-09-23 07:31 pm (UTC)(link)
I suspect we will all learn some new skills, with this 'job'.

[ It's a shame he can't hear the disdain in her voice. ]

You should teach me your 'electronics' one day.
chronobreak: (Cocky)

[personal profile] chronobreak 2015-09-23 07:34 pm (UTC)(link)
Pretty likely.

If I can get some parts I can make you something.
adlantisag: (» 14)

[personal profile] adlantisag 2015-09-23 07:36 pm (UTC)(link)
In exchange, I will teach you the spear. Is this acceptable?

What will you build for me?
chronobreak: (Cocky)

[personal profile] chronobreak 2015-09-23 07:38 pm (UTC)(link)
Sounds good to me.

Depends on the parts.

Maybe a mechanical pet, or something combat related.

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