futurologists: (Default)
Hathaway. ([personal profile] futurologists) wrote in [community profile] thirstology2018-04-01 12:05 am
Entry tags:

TEST DRIVE MEME

FANTASTIC MR. FOX


Welcome to Azeria, a small single-biome planet covered almost entirely by deep, mossy forests. The natives of Azeria, a sapient foxlike species called Vulphytes, have reached out to Hathaway for help in repelling a planetary invasion. Other Vulphyte tribes have sent word of dangerous aliens descending in silver machines and laying waste to the forest, killing and capturing Vulphytes and animals in their wake.

Hathaway analysts have calculated that the Merging is to blame for this sudden invasion; before, these two nearly identical universes didn't see each other, but now that they are one, these strangers are suddenly planetary neighbors. The aliens, seeing a new planet, must be searching for colonization prospects, while the Vulphytes are helpless against their spacefaring weaponry.
FOR NEW VOLUNTEERS.
After the freshly-recruited volunteers (i.e., newbies) are welcomed into Hathaway and given time to prepare on the spaceship Headquarters, they are sent via controlled interdimensional rift to the planet Azeria. On arrival, their magitek device announces the parameters of the mission: protect the Vulphytes and drive back the invaders.

FOR OPHELIA VETERANS.
Those who have already completed Mission: Hanabira are welcome to continue their leave aboard Headquarters, with Imogen sending them a message about an elective mission opportunity. Ophelia members who are interested need only head to the rifting pad on the upper deck, and they will be brought to the planet Azeria to assist the new recruits on their first mission.
On greeting the Hathaway agents, the Vulphytes will initially be very awkward and surprised, or as awkward and surprised as sapient foxes can appear. The Vulphytes speak telepathically, and eventually a spokesfox explains the cause of their discomfort: the invading aliens are humans, just like most of you.

PROMPTS

Your mission is simple: protect the Vulphytes, forests, and native animals from the invading humans. It's not necessary to kill all the invaders (unless you want to), simply keep them from taking the planet for their own and do a good enough job to persuade them never to come back. Of course, the invaders are a bit... forceful in their methods, so it's up to you.


ONE PREPARATIONS.
The Vulphytes live in a cluster of burrows which are unfortunately not large enough for anything human-sized to visit, but the presence of non-aggressive aliens (that's you!) is enough to get the majority of them to pop out and curiously observe. The Vulphytes are variably black, grey, or red, with fur transitioning to moss along their backs; animals you might see in the forest, including deer, rabbits, and owls, have a similarly moss-covered look.

The Vulphytes will take awhile to warm up to anyone who is human (or those who visibly look human), their telepathic tones suspicious as they ask questions about their loyalties, where they're from, and what their homeworlds are like. Those who are clearly not human will receive a much warmer reception, the Vulphytes asking curious questions and the Vulphyte kits trailing behind in fuzzy little rows.

When the invaders' silver machines -- spaceships -- become visible in the sky, through breaks in the tree canopy, the Vulphytes look skyward and begin to howl. It's a pre-battle ritual, one of them explains, and characters are invited to join in: howl to the sky, to your enemies, and get ready to fight.

TWO THE INVASION.
The silver spaceships of the invaders crash down through the trees, sending animals fleeing in all directions. The Vulphytes stay put, snarling in the direction of the noise and waiting for the invaders to come to them. If you'd like, you can rush forward and head them off -- or stay and fight alongside the foxes.

Just as the Vulphytes claimed, the invaders are human. They are dressed in armored space suits, the visors on their helmets obscuring their faces and reflecting the forest all around. Their weapons are various types of laser guns, though a few are holding axes that have laser blades, which they use to start chopping down trees as their compatriots march toward the Vulphyte dens.

The invaders are surprised to see people here, but they're not interested in talking: they open fire on anyone they see, not recognizing any of the recruits as their people and thus pegging them immediately as enemies. Though they're aggressive, they're not suicidal; if a single invader encounters too much violence or are outnumbered, they'll run back to their compatriots for reinforcements, so it's best to dispatch them quickly (or prevent them for running for help in some other way).

Once the invaders reach the Vulphyte dens, the foxes fight viciously, swarming individuals in a flurry of claws and snarling teeth. Kill the invaders or simply give them enough trouble to make them retreat for good, it's up to you. But either way, look after your furry/mossy hosts; despite their telepathic way of communication, the Vulphytes don't possess any magical abilities, so they'll need to be looked after in the face of laser weapons.

THREE BABYSITTER'S CLUB.
The baby Vulphytes are in the greatest amount of danger from the invading humans, being entirely unable to defend themselves and uncertain of what's actually going on. Hathaway has been tasked with rescuing them from their dens and whisking them away to safer areas away from the fighting where they can be cared for until the fighting is over. The only problem is that baby Vulphytes are... well, babies.

They're quite upset by all the ruckus, yowling in a way that resembles crying, and aren't exactly happy to be taken away by strangers they don't know. In fact, some of them might try to make a great escape, so you'd better be quick! Those who make it to a safe area will need consoling and, once that's done, entertainment. They'll also need their caretakers to make sure no invaders sneak up on them -- since some are hidden in the woods. It's a big job, but you can handle it, right?

FOUR VICTORY CELEBRATIONS.
Once the invaders are finally chased off, everyone gathers together to celebrate. The Vulphytes bow (as well as a fox can) as the team enters and apologize for their uncertainty before; they see now that many of you are nothing like the aliens who threatened them, despite your similar looks. They'd like you all to stay and celebrate, if you have time.

The celebrations are... a bit different than most might be used to; it's definitely not a human party. There are games with handmade balls of packed moss, which the Vulphytes seem to love. In fact, they go crazy for Fetch, a game they were never introduced to before due to their tragic lack of opposable thumbs. They "sing" for the team in howls, a rare example of adults not communicating telepathically.

As for the team, they receive a congratulatory message from Imogen on their magitek suggesting they take the rest of the celebration to meet and greet with the unfamiliar faces. There won't be much time to do so back at Headquarters, I'm afraid, she adds. Drakstaden awaits, darlings!

FIVE CHIT-CHAT.
It's your standard network option. Make battle plans, chat about how cute the foxes are, or share good hiding places. No matter what, you get one username to identify you and one only -- if you don't enter one, it will default to your real name (for example, Voldemort's would be tomriddle.) Choose wisely... or make it assfarts69, if that's your thing. More information on the jewelcomms can be found on the devices guide.

SIX WILDCARD.
Do whatever the heck you want! Go pick wildflowers. Climb a tree. Hunt animals. Loot innocent fox dens, you monster. The world is your oyster.


OOC NOTES

Welcome to the second test drive meme of Futurology Season 2! This test drive will function as an optional mini-mission for both new and current characters, similar in feel to the missions we have in-game but on a much smaller scale. Threads on this test drive are game canon by default unless one of the participants would like to retcon it. Current characters may use TDM threads for non-!plot AC proofs.

Both test drivers and current characters are welcome to top level! While current characters are allowed to tag other current characters, we ask that you please make an effort to be welcoming to test drivers as well!

Since incoming characters currently don't have official specializations, we have no specialized prompts. However, feel free to play as if your character is level 1 of whichever specialization you would like to choose.

Questions about the game in general can be directed to the FAQ.

If you've been with us before, you might notice things look a little different around here. Make sure you check out the welcome page for the basic rundown of how your character joined up with Hathaway. For further information about the game, the full navigation has all the links you'll need.

Upcoming Events (Futurology runs on timezone UTC):
  • 01 April: Reserves open.
  • 07 April: Open apps begin. Apps for new characters will close when all slots are filled or on 15 April.
  • 08 April: The dossier for the next mission, Drakstaden, is released.
  • 12 April: Welcome/CR Meme.
  • 15 April: Mission: Drakstaden begins. Apps close.
followhim: <lj user="na_i_cons"> (all i have's my honor)

[personal profile] followhim 2018-04-04 11:55 pm (UTC)(link)
[yikes was also his reaction when urahara told this story, okay. he was taken prisoner once and he's pretty set on it never ever happening again in his entire life. anyway, he regards eli with a thoughtful look.]

I was thinking about that, during the last mission. We're hired on for all these missions, right, but we never know who's hiring us. Or why. With these guys, I don't think ... it can't be that complicated. But some of the other stuff, like the last one I was talking about, makes me wonder. We're going in, helping all these people, doing all this stuff, but what if we're not helping at all? What if we're the bad guys?

[what if we're the bad guys: poe dameron's futuro character arc mood.

after a short pause and consideration to how that sounded, he adds:]


Not that — I don't wanna scare you away or anything. There wasn't even — the whole thing ended with a wedding. I was just thinking about it.
vanto: (♟your words in my memory)

[personal profile] vanto 2018-04-05 12:56 am (UTC)(link)
[Poe, Eli knows those feels about not knowing if you're working for the right side... he knows them so well and will support you through this mood.] I'm not easily scared just... I know a fair bit about things not being what they seem.

You turn to people and hope they'll make he fair decision or follow the rules and bump into surprises on the way. This shouldn't be any different. It's a matter of waiting it out and maybe doing a little digging.

[A weary smile.] Wait for the other shoe to drop. A wedding, all in all, sounds reasonable, just like us defending this planet from an invasion.
followhim: zoolander face pt. 2 (why i even bring the thunder)

[personal profile] followhim 2018-04-05 02:25 am (UTC)(link)
[relatable. poe learns a little more about things not being what they seem every day. he'd really like for things to be exactly what they seem, so he can get in an x-wing and blow them up. but he has no x-wing, just a black and white moral dichotomy that keeps getting progressively more smudged up with gray.]

Yeah. [he nods to himself, repeating] Yeah. It was pretty reasonable. I think ... once you get in your own head thinking about this sort of thing, it's hard to stop, you know? You start looking for things that probably aren't even there.

[like the conflict he was so sure was going to happen in hanabira when there was a political marriage and everyone lived happily ever after instead.

the vulphytes come back with the moss ball, dancing around their feet and ready to go for another round of fetch. poe looks down at them, distracted enough to smile. they're so cute it should be criminal. seriously, why can't they bring them back to headquarters tho.]


You can throw this time, if you want — [he pauses as he realizes] — did I get your name?
vanto: iconsforbitches (Default)

[personal profile] vanto 2018-04-11 12:08 am (UTC)(link)
I don't think you should ever stop, within reason. Keeps you sharp and looking for things that you might miss otherwise. If there are patterns they should be obvious soon enough.

[Oh, he is very tempted by that moss ball, thank you.] Eli. [He offers a friendly handshake.] And you are?

Sorry, I mean we just saved a planet together, names should be kinda important, right?
followhim: (me? i loved him)

[personal profile] followhim 2018-04-12 12:15 am (UTC)(link)
[mmm, critical thinking. a skill he's still working on. but at least it's a work in progress at all.]

Poe, Poe Dameron. [he shakes his hand, breaking into a short laugh.]

Yeah, you'd think. But when you're in the thick of things, there's usually not time for introductions, you know?

[unless it's a hot stormtrooper who saved your life when you stole a ship together ... then there's definitely time for introductions. 🙃 ]
vanto: iconsforbitches (Default)

[personal profile] vanto 2018-04-12 12:24 am (UTC)(link)
[Eli believes in you Poe!]

True enough. If you don't mind my lack of manners already then we'll get along just fine.

[He takes the moss ball, throws it as far as he can. A split second later, the vulphytes are tearing after it, chirping and yelping in excitement. It really is cute] So, if you don't mind me asking — what's it like working for - [he gestures vaguely] - Hathaway? Sometimes I forget to read the fine print and end up in trouble.
followhim: <lj user=icontrol>; dnt (i'll pull the trigger on him)

[personal profile] followhim 2018-04-13 05:13 pm (UTC)(link)
[he shakes his head, smiling.] Manners aren't exactly a specialty of mine, either. Neither is the fine print.

[but now it's time to contemplate. how does one explain spending time with hathaway?]

It's ... hmm. Well, we're working as a team, right, so usually we're all off trying to take care of separate things that pop up. Skirmishes, stuff like that. During the last mission it was like that, and then we had a roundtable where everyone tried to reach a decision about what to do with the main objective. It was mostly angry yelling. Wouldn't be surprised if there was more of that coming up. There's a lot of opinionated people in this guild.

[LIKE YOUR OWN DAMN SELF.]

vanto: (♟what if I slept a little more)

[personal profile] vanto 2018-04-13 09:35 pm (UTC)(link)
Oh, great. [Eli's feeling weary from just that description. He's never had any patience for egos getting in the way of making the right decisions.] Decisions are never easy but there usually is a very definite right answer.

So, I imagine politics are at play here.
followhim: (we take an honest stand)

[personal profile] followhim 2018-04-14 03:01 am (UTC)(link)
At least on that mission. [he pulls a face like ugh, gross. diplomacy.] Like I said, I'm not here for that. [is he gonna keep it real? you bet.] I don't really like problems I can't solve by blowing them up.

[if those are gonna be leia's last words to him, he's gonna fuckin own it and cherish them, okay.]
vanto: (♟gonna wake up in his bed in the morning)

[personal profile] vanto 2018-04-14 03:27 am (UTC)(link)
That's kind of extreme. [he smiles.] I'm usually more about talking things out and saving lives if possible or, at least, minimise casualties. Blowing up things tends to work against that.

I got to appreciate your approach though. Very direct.
followhim: (rather be divisive than indecisive)

[personal profile] followhim 2018-04-14 03:46 am (UTC)(link)
[he just laughs.]

Your way's smarter. I'm trying to be more like that. Turns out, there's actually a lot out there you can't solve by blowing things up. [with a wistful sigh:] Especially not with your own ship.
vanto: iconsforbitches (Default)

[personal profile] vanto 2018-04-14 03:49 am (UTC)(link)
Does this mean things are safe until you get your own ship? Just for my own future reference.

[a quick laugh.] I had a good teacher.
followhim: warlock @ hollow-art (the art of the compromise)

[personal profile] followhim 2018-04-14 04:18 am (UTC)(link)
Maybe. Don't worry, I wouldn't blow you up. Probably. [he grins like he just told a super funny joke.

but then the joke is over and he's left feeling Thoughtful.]


I have someone who tried to teach me better, but it took a lot longer to click than she'd probably like. But maybe it's good. It'll be a surprise when I go home.

[i can't believe they've known each other for like five minutes and poe's like what's up best friend guess i'm gonna tell you my entire life now. except i totally can.

also i'm pretty sure the vulphytes gave up on them at this point. they've moved on to people who actually want to play fetch with them. rip.]
vanto: iconsforbitches (Default)

[personal profile] vanto 2018-04-14 04:33 am (UTC)(link)
I hope not. [Eli tilts his head slightly.] Important thing is that it clicked now, right?

[they're besties now okay. the vulphytes will understand......]
followhim: <lj user=icontrol> (the man is non-stop)

[personal profile] followhim 2018-04-14 05:26 am (UTC)(link)
Mm. Better late than never.

[it's only now that he notices the vulphytes have abandoned them.]

Guess they got bored. You wanna ... I guess there's not much to do around here, actually. Besides hang out with vulphytes playing fetch.
vanto: (♟im a collapsing star with tunnel vision)

[personal profile] vanto 2018-04-14 07:03 pm (UTC)(link)
They are quite cute to watch. [he laughs and shakes his head.] I should be getting back, gonna need some time with familiarise myself with the Headquarters before the next mission and find a proper uniform and all.

[He touches the silver stars of his Defense Fleet Uniform.] But we'll see each other soon, surely? Ship isn't that large.
followhim: (rather be divisive than indecisive)

[personal profile] followhim 2018-04-15 01:52 am (UTC)(link)
[if you expect him to recognize the uniform and turn this into a Confrontation or something ... he did not. ¯\_(ツ)_/¯ he would've opened with the confrontation like he did with thrawn. eli and poe's friendship transcends empire vs rebels for another day. and probably will continue to do so at the rate of literally everything honestly.]

No problem, I get it. I'll probably follow soon. Catch you around, Eli.
vanto: iconsforbitches (Default)

[personal profile] vanto 2018-04-15 02:03 am (UTC)(link)
[as Eli has no idea he and Poe are from the same galaxy he certainly would not have expected to have his uniformed recognised. or, if he had known, he would have not expected due to the fact the Chiss Ascendancy operates so far away from Empire controlled space. Probably all for the best as Eli's mind is not up for debates about the Empire vs Rebellion.]

Later, Poe.