ANWICK: A ruined little village with a massive, dead dragon skewered in the center of it. The goal is to protect her young in a nearby cave. The terrain is treacherous, the wyrmlings are squirmy and unhelpful, and the townsfolk are furious. But for good reason -- it seems dragons have been plaguing them for decades. Even the simulation’s enemies are programmed to say as much, and will do their best to convince you to their side.
CHANTES: Chantes, Audentes' first mission, is a typical medieval town cloaked in darkness and surrounded by a winding forest. It comes in two default flavors and difficulty settings.
Fairies are the easier enemy; the objective is to collect three jars of unpleasant, glowing sap from their nests without getting your eyes poked out. The fairy goop can also cause disturbances with magical powers, unwanted levitation, and unfortunate cosmetic effects.
Demons are the more difficult setting. The task is to clear ominous runes off of various town structures, but when approached, each one releases a red, misty spirit. It will fight tooth and nail to protect its ‘home,’ but is largely invulnerable short of destroying its rune. To prevent this, it may resort to spells, violence, and possessing someone else in the simulation -- consider this a lesson in PvP. (
NOTE: You’re also welcome to use anything from the previous
events from Chantes as well.)
OSKA TRAINING: The goal in this simulation is simple: outlast the timer. It’s exactly the same castle, but after it’s been pelted by a firestorm, architecture ruined to rubble and ash. Navigating the half-destroyed castle is hard enough, and the earthquakes and fireballs raining from the sky will continue until characters survive for a certain amount of time (from an hour to a day) or find a full bushel’s worth of food. And just to rub salt in the wound, all the dirt, grime, and mud in this simulation will last outside of it, so you might need a shower after.
NALAWI: An island nation populated by diminutive deer people. The first setting is a mini version of the
Gilligan's Island event -- it's less action-packed and more focused on survival. Marooned on the drowned island of Dakal, it's up to you to figure out where to find food and shelter. You might also want to avoid the hungry sea creatures that have made their way up on the island, too.
The second setting involves
lava monsters erupting out of Nalalona, the largest volcano on the Nalawi islands. Lava imps will do their best to hypnotize recruits into following them back into the volcano, and can be defeated the normal way
or non-violently lured into the water. Next comes the fire golems, hulking but fast. Their weak spot is their glowing core, but it will require some cleverness to reach. (
NOTE: You're welcome to use any scenarios based on other Nalawi events as well!)
ZETA-12: Oh boy, a whole
planet to explore! The objective here is simple: protect your
delicate goo baby at all costs. Luckily for you, the simulation has seen fit to skip over the frozen wastes! Your first challenge is crossing the
deep forest: carnivorous plants try to get a bite out of you, but that isn't the worst part. Eventually, you come to a deep chasm, and have to choose between forcing your wailing, distressed squidge across, or soothing it for several hours until it's willing to go with you.
Scenario two is a
thick bog inhabited by an aggressive plant monster. It spits a crippling neurotoxin, so anyone attempting to fight it should be wary. Outsmarting or avoiding it would be best for the squidges' well-being, but some people are too hot-blooded for that. What will you do?
Finally, there's the
desert; it's picturesque, but only if you can ignore the dehydration and punishing heat. There's a cave network for you to seek shelter in, but make no mistake: pretty soon a freak meteor shower causes a cave-in and leaves you trapped inside with an increasingly aggressive squidge. Are you out there dodging meteors or navigating caverns?
PERDITION'S REST: This is a mining colony on a planet known only as Q-65, populated solely by an alien race who have come to mine the planet for argecite, a mineral required for their survival. Members of the fundamentalist group called the Deemers have been outed as
Taraxa, slug-like brain parasites who belong to ALASTAIR's rival group, Zymandis. The parasites infect unwilling hosts and leave them a husk.
The first scenario brings you to
Boneyard Junction, an abandoned town at the end of the rail line that is half-sunken into the desert, surrounded by Deemers. The goal is to incapacitate your foes without killing the host body; if a Deemer is killed, a loud buzzer goes off. Use whatever tactics you need to, just keep them alive.
The second scenario takes you
inside the mine, where several workers are trapped. The objective is to find them and bring them back to the surface, which is made a little more difficult by the large, hungry sand worms slithering in the depths. You'll need to get rid of them to save the miners, but be mindful of the fracking equipment, please!
WOODHURST: A sprawling suburb in an alternate Earth circa 1993, Woodhurst is besieged by the Bristol Virus, an infection that is spread by fluid contact. In addition to physical symptoms, its sufferers show heightened irritability and hunger in the later stages of the infection, including cannibalistic tendencies. Because of Woodhurst's "mundane" state, all recruits will be cloaked to appear human so as not to startle the native population.
This is considered an advanced training scenario!In the first scenario,
you must find clues in the hospital as to the origin of the virus and who is responsible. The hospital workers will bar the way for any civilians merely strolling in, so you'll either need to go unseen or be very good at lying and disguises.
The second scenario is set during the
final stage of Woodhurst, in which a large portion of the population is infected. Your task here is to ensure the safety of civilians while injecting any infected you encounter with a cure. (For the purposes of this exercise, your cure syringes are automatically set to limitless, but you may adjust the module to make it more challenging.) You will gain points for how many deaths you prevent and infected you cure, and you will lose points for killing infected or allowing civilians to die.
protagonist • persona 5
ONE; OSKA HALLWAYS
[ Taking a stroll down the halls of the castle isn't all too weird, so perhaps that's what you're doing on this fine day—whether it's to head toward the library, the kitchens, or elsewhere—when along the way, there's a teenaged boy standing to the side along the wall. There's nothing out of the ordinary about him, if wearing what's clearly a school uniform is normal to you, but he does have a hand wearing what's also obviously magitek jewelry raised, focused on a holographic screen before him. (One he can see and mess with options on, anyway.)
Walk in front of him, and he'll give a soft hum in disappointment. ]
... You made the Magimon run away.
TWO; TRAINING CENTER
[ Welcome to Chantes—or welcome back, depending. Either way, in today's simulation it's the perfect time for some monster rampaging, because that's precisely what's happening. Along the streets and what remains of the buildings, it's very likely that someone could run right into one out of the many angry chimera destroying everything in sight.
Down one road in particular, should any other simulation participants begin to head down it, a gloved hand reaches out from a narrow alleyway between buildings and yanks them in from out in the open. ]
Careful.
[ The owner of said hand is a figure dressed in black from head to toe, long, flowing coat to top it all off; covering over his eyes is a white mask that manages to hide most of his features. He cants his head to the side, and as if on cue, a rumble and the crash of glass breaking echoes out from only a handful of buildings down.
It's definitely a chimera smashing right into the local bakery. ]
Might not want to walk right into that one.
WILDCARD ME CAP'N
[ Feel free to toss a prompt my way be it action or network if you'd prefer, I'm willing to roll with whatever. ]
wildcard, yolos i guess
did you see that they have a hot springs here?? wanna go check it out?
all these edits smh
Only if you lead the way
omg there was only one edit, the other was a gagtag
SWEET!!
except uh do you know where we can get swimsuits? i kinda didn't bring mine
i checked and how dare you
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1/2
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does this count as spoilers, labels it anyway ig
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STOP
uwah~~~ protag-kun
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butts in
is this a real tag, too late now
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one please teach this old man about magimon
Magimon? [ It sounds vaguely familiar to him. ]
One of the apps, correct?
the kids know what's hip
[ It wasn't entirely his intention to crack a cheeky remark at someone more or less unfamiliar with the game. Though, in his defense: ]
You don't play it? I was told it's all the rage these days.
these crazy youngins
[ Sorry Yuuto he is too busy killing things and training and learning how to human. ]
What exactly is the point of it?
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Well... None, really. It's fun. [ ... And hopefully he won't have to explain why anyone would bother with that dreadful fun thing. Yuuto waves a hand dismissively. ] Unless you're super into nerd cred. I guess you could benefit from that.
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wildcard!
Have you SEEN this kitchen yet?! It's incredible!
[ guess who has two thumbs, which she is using to text while stuffing her face? this girl. ]
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[ They've only been here for like, an hour, Ann!! ]
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Who CARES what time it is when you have all this food?!
Omg there are so many cakes
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Are you going to be okay?
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one.
You made it! Good, I've been waiting.
[Of course he's here!!! What kind of Phantom Thief doesn't have his team with him, that would be an utterly amateur turn of events. (He isn't relieved by a familiar face or anything, probably.) Morgana is perched up on the shoulder of an obliging (and animate, unbeknownst to him) suit of armor—who seems surprisingly fine with putting up with this, since talking cats have some clout around here. He jumps down to floor level with a businesslike air.]
While you've been slacking off, I've already figured out where they keep the treasure!
[All by himself. You're welcome!!! (#priorities.)]
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Hey, now—I was brushing up on my hunting skills. [ Okay no he was just fucking around for a bit... Curiosity grows obvious on his face. ] What did you find? This isn't a Palace, right?
[ The circumstances were a bit too... unorthodox for that. ]
2
Hands off, buster! Yuh think Yuffie Kisaragi can't handle a coupla cats??
[ (He didn't ask for her name but he's got it anyway, also sir that is a stoopid costume.)
She sidesteps him and makes a show of cracking her knuckles, which isn't very convincing considering those twig arms. ] Step back and let the master handle this.
[ With that, she darts out from under cover—
—A loud sound ensues and she reappears no more than five whole seconds after her previous declaration. She is shameless enough to duck right behind him while she's at it. (You're now her designated meatshield, protag-kun.) ]
Ooooon second thought, after you...!!!!
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But first—he cranes a head over his shoulder: ]
How about you find somewhere to hide instead?
[ This isn't giving him any faith... ]
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Wh— And miss out on the action?? Whaddya take me for, huh??
[ A COWARD?? ]
I just wanna give you a chance to uh... Prove yourself! Yeah!! It would be selfish of me to hog all the spotlight...
[ Lord.
But pls Yuuto go ahead and do your cool things while she uselessly stands by. ]
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I don't want to be responsible for a girl getting hurt out here.
[ Not patronizing—honest. He tries to be a little charming, sometimes. Which is, naturally, interrupted by another crash and rumble as another building close by begins to get demolished, likely the chimera's attempt to find them two.
Yuuto slips out his dagger, giving it a twirl between his fingers before tightly gripping its handle. He readies himself to head out, but first— ]
Just don't do anything stupid.
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there's a wildcard pun to be made here
There is much to do. Much to draw. Which means he gets to blow up the Protag phone line, hi. ]
Hello, Yuuto. May I take a moment of your time?
yeah well we've all already proven we suck at puns
Sure thing. Having fun looking around yet?
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Boreas affixes him with a frown, though it seems less out of displeasure and more out of it being his usual half-annoyed expression. ]
I intend to skewer it, most unfortunately. Do you wish to join me?
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If anything, he only gives it a cursory glance before turning his attention back to its owner. ]
I'm not against teaming up. [ He says, sliding out a dagger from his waist. ] Know the best way to deal with them?
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[ Judging from Yuuto's dagger, that's not going to be easy. ]
Do you know magic?
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